The Average Damage Output Page
This is a little script I wrote because I was curious how one weapon configuration compared to another. I immediately went a small step further though, by using a format where two virtual combatants are faced with one another, to show the average outcome of the melee. Ofcourse, it's a little simplistic, as there's alot of D20 System options it doesn't cover, like flaming weapons, range increments, special maneuvers like sunders or disarms and so on. I may well add some more options in the future, though optional things like a sunder or disarm are not really possible to add in in a convincing way. Some options, like power attack and combat expertise should be no problem though.
Combatant 0
Crit confirmation bonusses
Hp Power Attack Combat Expertise
Attack Bonusses, damage etc per round
- attack nr0 + Crit range to 20. Crit multiplier
- damage for attack nr0 d+
- attack nr1 + Crit range to 20. Crit multiplier
- damage for attack nr1 d+
- attack nr2 + Crit range to 20. Crit multiplier
- damage for attack nr2 d+
- attack nr3 + Crit range to 20. Crit multiplier
- damage for attack nr3 d+
- attack nr4 + Crit range to 20. Crit multiplier
- damage for attack nr4 d+
- attack nr5 + Crit range to 20. Crit multiplier
- damage for attack nr5 d+
- attack nr6 + Crit range to 20. Crit multiplier
- damage for attack nr6 d+
Defense
Combatant 1
Crit confirmation bonusses
Hp Power Attack Combat Expertise
Attack Bonusses, damage etc per round
- attack nr0 + Crit range to 20. Crit multiplier
- damage for attack nr0 d+
- attack nr1 + Crit range to 20. Crit multiplier
- damage for attack nr1 d+
- attack nr2 + Crit range to 20. Crit multiplier
- damage for attack nr2 d+
- attack nr3 + Crit range to 20. Crit multiplier
- damage for attack nr3 d+
- attack nr4 + Crit range to 20. Crit multiplier
- damage for attack nr4 d+
- attack nr5 + Crit range to 20. Crit multiplier
- damage for attack nr5 d+
- attack nr6 + Crit range to 20. Crit multiplier
- damage for attack nr6 d+
Defense
Results for Combatant 0
0
0
+0
0
0
+0
0
0
+0
0
0
+0
0
0
+0
0
0
+0
0
0
+0
Results for Combatant 1
0
0
+0
0
0
+0
0
0
+0
0
0
+0
0
0
+0
0
0
+0
0
0
+0

At the beginning of combat, combatant 0 has hit points and combatant 1 has
combatant 0 effective AC: 0
combatant 1 effective AC: 0
Round 0:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 1:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 2:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 3:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 4:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 5:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 6:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 7:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 8:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 9:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 10:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 11:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 12:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 13:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 14:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 15:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 16:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 17:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 18:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 19:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 20:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 21:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 22:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 23:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 24:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 25:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 26:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 27:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 28:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 29:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 30:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 31:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 32:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 33:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 34:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 35:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 36:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 37:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 38:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 39:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 40:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 41:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 42:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 43:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 44:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 45:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 46:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 47:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 48:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.
Round 49:
Combatant 0 does 0 points damage to combatant 1 leaving combatant 1 with 0 hit points.
Combatant 1 does 0 points damage to combatant 0 leaving combatant 0 with 0 hit points.